FDX...let's play the excess game!
Just curious...but any idea how much all this movement is going to cost?
For example: -10 Capt moves to -11 Capt, who if they play the excess game, on down, bumps junior Capt down to -11 FO. The jr. FO, if excessed, bumps a 727 Capt, who bumps to say, 727 or Airbus FO, who then boots another guy down to S/O.
That's 5 new, full length training slots--that result from one upgrade. Or approximately, 1 full year of paying 5 guys to sit in training. Rough estimate, but figure 3/4 of a million $ in salaries alone, training costs not included...without generating a dime in revenue.
Add training costs, and each upgrade, with the excess ripple effect could ultimately reach $1 million a pop. And not a box has moved.
Maybe I'm off here, but from what I see jotting this down with my crayons and pad of paper, one thing keep happening:
I always end up using the red one last...