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The effect is called gyroscopic precession.
Here is a good demonstration video: http://youtu.be/wt_nYn_XUvE This is good too: http://youtu.be/zbdrqpXb-fY |
Thanks but am I still right?
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JNB's reference to the bicycle wheel is a good suggestion. Take a front wheel from a ten-speed and hold it by the axle. Have someone spin it, and then turn the whole assembly this way or that using the axle. You'll immediately feel the gyroscopic effects.
Some children's museums or science museums have hands-on displays of gyroscopic effects using a spinning weight that you can manipulate. Pick up a children's toy gyroscope and play with it a little. Spinning, the gyroscope is rigid in space, which is the property we use in mechanical gyro instruments (attitude). When the gyro is displaced, its motion is predictable, and it's that motion that's used to establish rate rate of turn. Gyroscopic effects are applicable to any spinning object, the most obvious of which is a propeller. |
Originally Posted by AF330
(Post 1791791)
Thanks but am I still right?
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Originally Posted by AF330
(Post 1791638)
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Am I right now?*Thanks ...So momentum = Mass*Velocity... ...Momentum is always constant... But let's back up a bit and start simple first. For now, we can assume the speed of a bicycle wheel or a prop is constant, and there is no friction or other acceleration acting on it. ...Angular momentum = Mass*Velocity of a rotating object... ...It is always equal.... ...When we pitch up, we create a torque so we tend to make the prop rotate... 1. A prop is fully spun up to begin with on a running engine. Turning at say 2400 rpm. This is constant speed, no change at any time for that. 2. A torque is applied in the form of a pitch input when the pilot raises the tail of the airplane using their stick. The torque is "seen" or felt on the prop disc at the top and the bottom. Actually it is applied though the engine drive shaft, but it does not matter how it is applied. 3. The airplane (prop disc etc.) responds with a left yaw. This is your gyroscopic precession. Does this help? ... ---> we change the velocity of the prop so the angular momentum. The prop tries to keep a constant velocity (mass won't change) and creates a yaw turn... |
If you insist on going to a (verbal) mathematical level with this topic, see section 19.10.2. on the webpage below. He has a nice vector diagram showing how the various forces add up. Vectors offer an easy way to visualize spatial relationships involving force interactions.
*19**The Laws of Motion |
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