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Old 04-21-2015 | 10:54 AM
  #19  
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scambo1
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Joined: Jun 2009
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From: 777B
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Originally Posted by bedrock
You could "manufacture" a great deal of experience through sims. LOFT does just that, but it would be expensive and time consuming and who's going to pay for that? However, it is a lot cheaper than bent metal and regs written in blood. Everything I've seen at the regionals is done at the bare minimum, so the FAA must raise bare minimum requirements. Increase the length of training and include more real world decision making scenarios in both initial and upgrade training. Not all of these need to be in a sim. They can be in classroom or in a FTD.

I think Comair used to do unusual attitude training. That should be mandatory. I know the cadets at some of the foreign airlines even get a little aerobatic experience as well.
I don't agree that sims create experience. Except, maybe the first time you do something in the sim...and only maybe.

I tend to agree that improving ones skills is an individual choice and can be accelerated through aptitude. However, the pilot must make the choice him/herself.
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