Originally Posted by
PK387
All of the above is correct and great info, but honestly, don't waste your time messing with the trading and pickup pages in CCS. They are ancient, they're hard to read, they're not user friendly, and they actually work worse than Crew Companion does in that some types of trades or pickups are blocked if you have certain codes like VSRM on your schedule.
Use Crew Companion for everything (get there via CCS -> Trading -> Crew Companion). It is, like Long Haul said, essentially just an interface that interacts with CCS for you, but it is infinitely easier to use and read.
To try to APU an assignment, go to the Trade Board within Crew Companion. Check at the top that your filters are set correctly. If you're on reserve, make sure all of the "non-flying assignment" boxes are checked so that things like short calls show up on the list. I'd also recommend showing open trips, open trips owned by reserves, and potentially open trips, but you don't need to worry about showing lineholders' pickup requests, drop requests, or trades. To try to pick something up, you can use the buttons at the top or just click on an assignment and hit "shop trip" or "shop assignment" or something like that on the right, and it'll automatically take you into the screen to create a pickup request (which, again, can be created either for a specific assignment or using criteria like "give me a short call but only if it starts between 1300-1600"). After the system gives out assignments in the 1045 LBT run, which takes no more than 5 minutes, those assignments will disappear from the Trade Board and anything left (or anything that pops up after that) is up for grabs to whoever has the fastest fingers (and meets silo criteria, legality criteria, etc).
Absolutely true, all of that. Crew companion is way better.