It seems like if you're sharp on the trip-trading logic, you can improve your schedule somewhat.
While LOA 12-03 is fairly straight-forward, it only uses a 1:1 trade in all of its examples. I have seen junior FOs manage to successfully trade away 2 trips for 1 trip, 3 for 2, and in a few instances 3 for 1.
My question is this: does "bad day, worse day" rules look at coverage of all trips dropped vs. all trips picked up when processing the trade?
I don't know how CCS trip trade logic applies with multiples in a trade since our LOA only presents examples for 1:1 swap. Does anyone have any experience with this they could share? Thanks in advance!