Originally Posted by
Dan64456
It's more of a matter of understanding for me. I like to know how things work, and why they work the way they do work. I should say I NEED to know. Because I never rest until I feel I undestand it completely. So basically, it's not like i care about the 3 or 5 extra knots per hour in a game... Point being I even get overspeed warnings at .80 (normal cruise) unless I 'reset' it...
Anyway the bug on the tape is the reference for the autopilot. When you select mach .80 or something on the autopilot and you are at fl350, it will 'reference' 272 kias on the airspeed tape. (Airspeed Tape is the left strip that tells your KIAS on a PFD in a glass cockpit)
What you need to understand is, you are flying Microsoft Flight Simulator ... not a real aircraft. And thus, the differences are night and day. Even the best aircraft simulators don't behave like the real thing.
So in short, I don't see how anyone could know the answer to your problem since we have no idea how realistic MFS is ... or how it has been programmed.
In the real world, flying an aircraft near its barberpole isn't exactly safe. If you hit turbulence or a gust of wind, you can and most likely will overspeed it because you can't get the power off the engines fast enough.
So, either MFS is behaving like a real airplane, or it isn't. Either way, I don't see how we can determine this.