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Old 04-09-2016 | 06:09 AM
  #50  
WhatNow
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Originally Posted by Timbo
We all know 'more time' is better than 'low time', but how much multi time is enough? The new FAR requires 1500tt, but no minimum of multi time, right? I'm guessing the training department is responsible for getting a guy with very little multi time up to speed on V1 cuts, as has always been the case.

Here's funny story for you. When I checked out as a 727 F/O, my sim partner, also checking out as a 727 F/O, was also a guard F15 pilot. On our first take off, I'm flying, the IP gives me an engine fire just past V1.

As I'm rotating, my sim partner is doing the memory items for the engine fire, to include pulling the fire handle and rotating to fire the bottle, as we are just lifting off the ground! To say he had 'fast hands' was an understatement. Well I was flailing wildly, with the sudden lost thrust, so at about 200' the IP hits the freeze button. He then looks to my sim partner and says, "What are you doing?".

"I'm doing the Engine Fire Boldface!".

IP says, "In an F15, maybe you do it that fast, but here, we wait until we have the airplane under control. Tim probably would have liked to have had that thrust right now, at least until we got to 1000'. These engines are on a pylon, you aren't sitting on top of them like in an F15."

So there was some 're-education' required in the transition to airline ops, even for a 'multi engine' F15 pilot with a few thousand hours of 'Multi Time'.
Never taught anything like that flying fighters. The number one rule I was taught was in the event of a severe emergency the first thing you should do is wind the clock. The second thing you should do is think. Then and only then handle the problem.
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