UPS Reserve
#2
Usually the rsv schedules are either 16 days on/12 off, or 8 days on/6 off. Out of a 28 day pay period, you'll be working 16. It sucks, but at least the lines are commutable for the newhires guys stuck with it.
You are on call for 12 or 13 hours straight (can't remember which).
You are on call for 12 or 13 hours straight (can't remember which).
#3
Originally Posted by Freighter Captain
Usually the rsv schedules are either 16 days on/12 off, or 8 days on/6 off. Out of a 28 day pay period, you'll be working 16. It sucks, but at least the lines are commutable for the newhires guys stuck with it.
You are on call for 12 or 13 hours straight (can't remember which).
You are on call for 12 or 13 hours straight (can't remember which).
BWR
#4
Gets Weekends Off
Joined APC: Aug 2005
Posts: 118
UPS reserves are also usable for the full 16 hour duty limit. In other words, if you're reserve "B" on which your availability starts at 1100 local, and you're called in for a trip at 2200 (not likely to happen, but this is just an example), you can be on duty until 0300 because 0300 is 16 hours from when you became available at 1100.
The CA and CP can be a good deal for commuters because it's possible to get an extra day at home on the front or back end of your block of reserve days. But you will also be the first to get used whenever something is in open time. If there is something in open time, it gets assigned to the CA/CP before the short call guys (Reserve A and B...90 minute call-out). One ramification of this is that you might find yourself in the sim a bit more than you bargained for. In my previous life, if you were a captain and your FO called in sick for recurrent sim training, you were given an instructor pilot as a seat sub. At UPS, reserves are called in to act as a seat sub.
There are also 4 on 3 off blocks on some fleets, but these (in my opinion) suck if you're a commuter. My personal preference as a commuter is the 8 on 6 off blocks. I'm usually able to trade a day here or there and can make it closer to 7 on 7 off, but not always. Plus, some fleets (like the 747) typically only have 16 on 12 off blocks.
With all of that said, the new contract will no doubt bring changes to the reserve system. The union has already communicated that they are negotiating two additional availability periods (reserve "C" & "D"), and I think they are trying to get 13 days off (up from 12), but until we have a signed contract, any and all of this is subject to change.
EDPM
The CA and CP can be a good deal for commuters because it's possible to get an extra day at home on the front or back end of your block of reserve days. But you will also be the first to get used whenever something is in open time. If there is something in open time, it gets assigned to the CA/CP before the short call guys (Reserve A and B...90 minute call-out). One ramification of this is that you might find yourself in the sim a bit more than you bargained for. In my previous life, if you were a captain and your FO called in sick for recurrent sim training, you were given an instructor pilot as a seat sub. At UPS, reserves are called in to act as a seat sub.
There are also 4 on 3 off blocks on some fleets, but these (in my opinion) suck if you're a commuter. My personal preference as a commuter is the 8 on 6 off blocks. I'm usually able to trade a day here or there and can make it closer to 7 on 7 off, but not always. Plus, some fleets (like the 747) typically only have 16 on 12 off blocks.
With all of that said, the new contract will no doubt bring changes to the reserve system. The union has already communicated that they are negotiating two additional availability periods (reserve "C" & "D"), and I think they are trying to get 13 days off (up from 12), but until we have a signed contract, any and all of this is subject to change.
EDPM
Last edited by EDPM; 01-01-2006 at 08:50 PM.
Thread
Thread Starter
Forum
Replies
Last Post