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Old 11-25-2016, 02:44 AM
  #21  
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Originally Posted by dontcare4U View Post
My sim partner failed his sim because he couldn't get he landing phase down, so yes, it is important and graded.
If your sim partner failed a checkride for his landings in a simulator, he either had an idiot for an instructor, or or had a whole lot more going for him than just the landing.
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Old 11-28-2016, 09:10 AM
  #22  
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Try utilizing the radar altimeter more
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Old 11-28-2016, 10:04 AM
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Originally Posted by JohnBurke View Post
If your sim partner failed a checkride for his landings in a simulator, he either had an idiot for an instructor, or or had a whole lot more going for him than just the landing.
Really? If you can't land you deserve to pass? Come on. You're smarter than that. He did fine elsewhere in the ride, and the instructor certainly was not an idiot.
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Old 02-05-2017, 07:05 AM
  #24  
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is this real life? You're a pro pilot and don't get why you're bouncing a landing?
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Old 02-05-2017, 08:27 AM
  #25  
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Originally Posted by dontcare4U View Post
Really? If you can't land you deserve to pass? Come on. You're smarter than that. He did fine elsewhere in the ride, and the instructor certainly was not an idiot.
Unless you're red/blue-screening the simulator I highly doubt anyone would fail simulator training based solely on landings... simulators are terrible for learning anything more than procedure and the mechanical motions required to fly the aircraft.
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Old 02-05-2017, 08:30 AM
  #26  
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Don't be fast, don't try to finesse it. Plant it in the touchdown zone, get the spoilers out, max braking and max reverse. Once you get into the real world you'll learn how to grease it on.
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Old 02-05-2017, 09:17 AM
  #27  
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Originally Posted by aviatorhi View Post
Unless you're red/blue-screening the simulator I highly doubt anyone would fail simulator training based solely on landings... simulators are terrible for learning anything more than procedure and the mechanical motions required to fly the aircraft.
It's a little more difficult to judge the ground moving towards you in the flare, but not some super-human feat either. The most problems I've seen (while landing) usually stem from making inputs mechanically, rather than based on what's shown. I've seen lots of bounced landings from FTDs to Level Ds, I've also seen and made enough good ones to know it's not impossible. It's simply vertical descent rate and forward speed.
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Old 02-09-2017, 08:58 PM
  #28  
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Originally Posted by dontcare4U View Post
Really? If you can't land you deserve to pass? Come on. You're smarter than that. He did fine elsewhere in the ride, and the instructor certainly was not an idiot.
If you can't land a simulator it's irrelevant.

You're right. I am pretty smart...and experienced. I've never heard of someone failing training or failing in a simulator because of their landings.

If someone is failing a sim session or checkride because of the landing, which I've never seen graded at any level, ever, then that person had something else happening, not just landings.
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Old 02-10-2017, 04:58 AM
  #29  
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It is a graded event, it has a tolerance, and you can fail - at least during my P135.293/297 training event last month.
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Old 02-10-2017, 07:05 AM
  #30  
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Need more info from the OP. Are you new to transport flying?? New to flying a sim at all?? Are you new at your company or is this a problem over a period of (recurrent) events??
Can't speak for your airplane (you didn't mention type) but on the MD-11, we use audio cues from the radar altimeter. At the 50' call you need to be transitioning to a flare and not getting to worked up about a greaser or even a little skip. As mentioned by another, on (or very close to) the center line, in the landing zone. Properly aligned (if in a crosswind) and good control after touchdown.
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